Command HUD
campaign war-room overview
data โ€ฆmodel โ€ฆn=โ€ฆ
Win number
โ€”
votes to win (expected)
Projected support
โ€”
Projected turnout
โ€”
Universe
โ€”
scored voters
Margin
โ€”

Precinct pace โ€” top winnable

priority_rank
Loading precinctsโ€ฆ
Open map workspace โ†’

Scenarios

ScenarioTurnoutWin #Support
lowโ€”โ€”โ€”
expectedโ€”โ€”โ€”
highโ€”โ€”โ€”
Win-number sizing from /api/winnumber. Every number is versioned to the active data/model build (banner, top-right).

Universe composition

Universe breakdown will render from /api/winnumber.universe_sizes when present.